![]() Modojo gave it 4 out of 5, writing, " The Ensign is a fantastically weird and wonderful RPG that has plenty going for it, but only if you have the time and patience to peel away the several layers. It might not be the follow-up to A Dark Room you would like, but it's highly likely nothing could be." On the other hand, if you're extremely interested in its story and world to the point that you would gladly play it again to get a few more details filled in, or you want some kind of pretense to run through the RPG portion of the game again at a much higher difficulty level, spend your dollar without guilt or worry. TouchArcade gave the game a rating of 3 out of 5 stars, writing, "If you're looking for something that takes the mechanics of the original game and builds on them, this prequel has very little to offer you. The game then restarts from the beginning. ![]() If the character dies, the game displays a "Time Paradox" message in place of " Game over". Navigating the game world is done in an interface resembling the original Rogue, in which all characters, terrain, and objects are represented by letters and symbols, as in the "Dusty Path" segment from A Dark Room. The Ensign is a text based role-playing iOS game with permanent death characteristics. Eventually discovering and repairing it, the player character takes off in the ship, but it collides with an asteroid and crashes, leading into the events of A Dark Room. ![]() The wounded admiral stays behind while the protagonist seeks out the fallen ship. ![]() ![]() As The Ensign starts, the player character's ship has fallen, leaving both him and his admiral heavily injured. At the time of the game, the Wanderers are losing a war with humans despite possessing highly advanced technology. The player character is part of an alien species known as "the Wanderers", so named for their lust to conquer planet by planet. The Ensign takes place on an unnamed planet. ![]()
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